MouseClickCounter.cs
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class MouseClickCounter : MonoBehaviour
{
int clickCount = 0;
void Update()
{
if(Input.GetMouseButtonDown(0))
{
Debug.Log($"<i>click</i> <b>count</b> <size=20>=</size> <color=cyan>{++clickCount}</color>");
}
}
}