MenuItems_ComponentContext_Editor.cs
using UnityEngine;
using UnityEditor;
public class MenuItems_ComponentContext_Editor
{
[MenuItem("CONTEXT/Camera/Set Orthographic")]
public static void SetOrthographic()
{
Camera cam = Selection.activeGameObject.GetComponent<Camera>();
cam.orthographic = true;
}
[MenuItem("CONTEXT/Camera/Set Perspective")]
public static void SetPerspective(MenuCommand cmd)
{
Camera cam = cmd.context as Camera;
cam.orthographic = false;
}
}