MenuItems_ComponentContext_Editor.cs
using UnityEngine; using UnityEditor; public class MenuItems_ComponentContext_Editor { [MenuItem("CONTEXT/Camera/Set Orthographic")] public static void SetOrthographic() { Camera cam = Selection.activeGameObject.GetComponent<Camera>(); cam.orthographic = true; } [MenuItem("CONTEXT/Camera/Set Perspective")] public static void SetPerspective(MenuCommand cmd) { Camera cam = cmd.context as Camera; cam.orthographic = false; } }