Solution.cs
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Solution : MonoBehaviour
{
public int[] numbers = { 78, 55, 45, 98, 13 };
void Start()
{
BubbleSort(numbers);
Debug.Log("Sorted numbers : " + string.Join(',', numbers));
}
public void BubbleSort(int[] nums)
{
for (int i = nums.Length - 2; i >= 0; i--)
{
for (int j = 0; j <= i; j++)
{
if (nums[j] > nums[j + 1])
{
int temp = nums[j + 1];
nums[j + 1] = nums[j];
nums[j] = temp;
}
}
}
}
}