Solution.cs
using System.Collections; using System.Collections.Generic; using UnityEngine; public class Solution : MonoBehaviour { public int[] numbers = { 78, 55, 45, 98, 13 }; void Start() { BubbleSort(numbers); Debug.Log("Sorted numbers : " + string.Join(',', numbers)); } public void BubbleSort(int[] nums) { for (int i = nums.Length - 2; i >= 0; i--) { for (int j = 0; j <= i; j++) { if (nums[j] > nums[j + 1]) { int temp = nums[j + 1]; nums[j + 1] = nums[j]; nums[j] = temp; } } } } }