PlayerSimpleMovement.cs
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 | using UnityEngine; public class PlayerSimpleMovement : MonoBehaviour { float h = 0; float v = 0; public float speed = 5; void Update() { h = Input.GetAxis( "Horizontal" ); v = Input.GetAxis( "Vertical" ); transform.position += new Vector3(h * Time.deltaTime * speed, 0, v * Time.deltaTime * speed); } } |