GetMethod.cs
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 | using System.Collections; using UnityEngine; using UnityEngine.UI; using UnityEngine.Networking; public class GetMethod : MonoBehaviour { InputField outputArea; void Start() { outputArea = GameObject.Find( "OutputArea" ).GetComponent<InputField>(); GameObject.Find( "GetButton" ).GetComponent<Button>().onClick.AddListener(GetData); } void GetData() => StartCoroutine(GetData_Coroutine()); IEnumerator GetData_Coroutine() { outputArea.text = "Loading..." ; using (UnityWebRequest request = UnityWebRequest.Get(uri)) { yield return request.SendWebRequest(); if (request.isNetworkError || request.isHttpError) outputArea.text = request.error; else outputArea.text = request.downloadHandler.text; } } } |
PostMethod.cs
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 | using System.Collections; using UnityEngine; using UnityEngine.UI; using UnityEngine.Networking; public class PostMethod : MonoBehaviour { InputField outputArea; void Start() { outputArea = GameObject.Find( "OutputArea" ).GetComponent<InputField>(); GameObject.Find( "PostButton" ).GetComponent<Button>().onClick.AddListener(PostData); } void PostData() => StartCoroutine(PostData_Coroutine()); IEnumerator PostData_Coroutine() { outputArea.text = "Loading..." ; WWWForm form = new WWWForm(); form.AddField( "title" , "test data" ); using (UnityWebRequest request = UnityWebRequest.Post(uri, form)) { yield return request.SendWebRequest(); if (request.isNetworkError || request.isHttpError) outputArea.text = request.error; else outputArea.text = request.downloadHandler.text; } } } |