GetMethod.cs
using System.Collections; using UnityEngine; using UnityEngine.UI; using UnityEngine.Networking; public class GetMethod : MonoBehaviour { InputField outputArea; void Start() { outputArea = GameObject.Find("OutputArea").GetComponent<InputField>(); GameObject.Find("GetButton").GetComponent<Button>().onClick.AddListener(GetData); } void GetData() => StartCoroutine(GetData_Coroutine()); IEnumerator GetData_Coroutine() { outputArea.text = "Loading..."; string uri = "https://my-json-server.typicode.com/typicode/demo/posts"; using(UnityWebRequest request = UnityWebRequest.Get(uri)) { yield return request.SendWebRequest(); if (request.isNetworkError || request.isHttpError) outputArea.text = request.error; else outputArea.text = request.downloadHandler.text; } } }
PostMethod.cs
using System.Collections; using UnityEngine; using UnityEngine.UI; using UnityEngine.Networking; public class PostMethod : MonoBehaviour { InputField outputArea; void Start() { outputArea = GameObject.Find("OutputArea").GetComponent<InputField>(); GameObject.Find("PostButton").GetComponent<Button>().onClick.AddListener(PostData); } void PostData() => StartCoroutine(PostData_Coroutine()); IEnumerator PostData_Coroutine() { outputArea.text = "Loading..."; string uri = "https://my-json-server.typicode.com/typicode/demo/posts"; WWWForm form = new WWWForm(); form.AddField("title", "test data"); using(UnityWebRequest request = UnityWebRequest.Post(uri, form)) { yield return request.SendWebRequest(); if (request.isNetworkError || request.isHttpError) outputArea.text = request.error; else outputArea.text = request.downloadHandler.text; } } }