RadioButtonSystem.cs
using UnityEngine; using UnityEngine.UI; using System.Linq; public class RadioButtonSystem : MonoBehaviour { ToggleGroup toggleGroup; void Start() { toggleGroup = GetComponent<ToggleGroup>(); } public void Submit() { Toggle toggle = toggleGroup.ActiveToggles().FirstOrDefault(); Debug.Log(toggle.name + " _ " + toggle.GetComponentInChildren<Text>().text); } }