RadioButtonSystem.cs
using UnityEngine;
using UnityEngine.UI;
using System.Linq;
public class RadioButtonSystem : MonoBehaviour
{
ToggleGroup toggleGroup;
void Start()
{
toggleGroup = GetComponent<ToggleGroup>();
}
public void Submit()
{
Toggle toggle = toggleGroup.ActiveToggles().FirstOrDefault();
Debug.Log(toggle.name + " _ " + toggle.GetComponentInChildren<Text>().text);
}
}