CopyPasteSystem.cs
using UnityEngine;
using UnityEngine.UI;
public class CopyPasteSystem : MonoBehaviour
{
public InputField inputField;
public void CopyToClipboard()
{
TextEditor textEditor = new TextEditor();
textEditor.text = inputField.text;
textEditor.SelectAll();
textEditor.Copy(); //Copy string from textEditor.text to Clipboard
}
public void PasteFromClipboard()
{
TextEditor textEditor = new TextEditor();
textEditor.multiline = true;
textEditor.Paste(); //Copy string from Clipboard to textEditor.text
inputField.text = textEditor.text;
}
}