Solution.cs
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 | using System.Collections; using System.Collections.Generic; using UnityEngine; public class Solution : MonoBehaviour { public int x = 121; void Start() { Debug.Log(IsPalindrome(x)); } public bool IsPalindrome( int x) { if (x<0 || (x%10==0 && x!=0)) return false ; int reversedNum = 0; while (x > reversedNum) { reversedNum = reversedNum * 10 + (x % 10); x /= 10; } return x == reversedNum || x == reversedNum / 10; } } |