Solution.cs
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Solution : MonoBehaviour
{
public int[] nums = { 2, 7, 11, 15 };
public int target = 9;
private void Start()
{
var result = TwoSum(nums, target);
Debug.Log("Result => "+string.Join(',',result));
}
public int[] TwoSum(int[] nums, int target)
{
for (int i = 0; i < nums.Length-1; i++)
{
for (int j = i + 1; j < nums.Length; j++)
{
int sum = nums[i] + nums[j];
if(sum == target)
return new int[]{i, j};
}
}
return new int[] { -1, -1 };
}
}