Solution.cs
using System.Collections; using System.Collections.Generic; using UnityEngine; public class Solution : MonoBehaviour { public int[] nums = { 2, 7, 11, 15 }; public int target = 9; private void Start() { var result = TwoSum(nums, target); Debug.Log("Result => "+string.Join(',',result)); } public int[] TwoSum(int[] nums, int target) { for (int i = 0; i < nums.Length-1; i++) { for (int j = i + 1; j < nums.Length; j++) { int sum = nums[i] + nums[j]; if(sum == target) return new int[]{i, j}; } } return new int[] { -1, -1 }; } }