Solution.cs
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 | using System.Collections; using System.Collections.Generic; using UnityEngine; public class Solution : MonoBehaviour { public int number = 1; void Start() { Debug.Log( "Roman => " +IntToRoman(number)); } public string IntToRoman( int num) { var lookup = new Dictionary< int , string > { {1000, "M" },{900, "CM" },{500, "D" },{400, "CD" },{100, "C" },{90, "XC" }, {50, "L" },{40, "XL" },{10, "X" },{9, "IX" },{5, "V" },{4, "IV" },{1, "I" } }; string result = "" ; foreach ( var pair in lookup) { if (num <= 0) break ; int quotient = num / pair.Key; for ( int j = 0; j < quotient; j++) { num -= pair.Key; result += pair.Value; } } return result; } } |