MenuItems_Hotkeys_Editor.cs
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 | using UnityEngine; using UnityEditor; public class MenuItems_Hotkeys_Editor { //Hotkey Shift-Ctrl-Alt A [MenuItem( "Hotkeys Menu/Create Cube #%&a" )] public static void CreateCube() { GameObject cube = GameObject.CreatePrimitive(PrimitiveType.Cube); } //Hotkey A [MenuItem( "Hotkeys Menu/Option 2 _a" )] public static void Option2Action() { } //Hotkey Left [MenuItem( "Hotkeys Menu/Option 3 _Left" )] public static void Option3Action() { } //Hotkey F1 [MenuItem( "Hotkeys Menu/Option 4 _F1" )] public static void Option4Action() { } //Hotkey Home [MenuItem( "Hotkeys Menu/Option 5 _Home" )] public static void Option5Action() { } } |