Solution.cs
using System.Collections; using System.Collections.Generic; using UnityEngine; public class Solution : MonoBehaviour { public int[] numbers = { 78, 55, 45, 98, 13 }; void Start() { SelectionSort(numbers); Debug.Log("Sorted numbers : "+string.Join(",",numbers)); } public void SelectionSort(int[] nums) { for (int i = 0; i < nums.Length - 1; i++) { int smallestNumIndex = i; for (int j = i + 1; j < nums.Length; j++) { if(nums[j]<nums[smallestNumIndex]) smallestNumIndex = j; } if(smallestNumIndex != i) { int temp = nums[i]; nums[i] = nums[smallestNumIndex]; nums[smallestNumIndex] = temp; } } } }