Sorting an Array using "Selection Sort" | C# | Unity Game Engine


Solution.cs
using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class Solution : MonoBehaviour
{
    public int[] numbers = { 78, 55, 45, 98, 13 };

    void Start()
    {
        SelectionSort(numbers);
        Debug.Log("Sorted numbers : "+string.Join(",",numbers));
    }

    public void SelectionSort(int[] nums)
    {
        for (int i = 0; i < nums.Length - 1; i++)
        {
            int smallestNumIndex = i;
            for (int j = i + 1; j < nums.Length; j++)
            {
                if(nums[j]<nums[smallestNumIndex])
                    smallestNumIndex = j;
            }
            if(smallestNumIndex != i)
            {
                int temp = nums[i];
                nums[i] = nums[smallestNumIndex];
                nums[smallestNumIndex] = temp;
            }
        }
    }
}