DropdownOperations.cs
using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class DropdownOperations : MonoBehaviour { private Dropdown dropdown; void Awake() { dropdown = GetComponent<Dropdown>(); } public void LoadFruitOptions() { dropdown.ClearOptions(); var option1 = new Dropdown.OptionData("Apple"); dropdown.options.Add(option1); var option2 = new Dropdown.OptionData("Mango"); dropdown.options.Add(option2); dropdown.RefreshShownValue(); } public void LoadDrinkOptions() { dropdown.ClearOptions(); var option1 = new Dropdown.OptionData("Tea"); dropdown.options.Add(option1); var option2 = new Dropdown.OptionData("Coffee"); dropdown.options.Add(option2); dropdown.RefreshShownValue(); } }