DropdownOperations.cs
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class DropdownOperations : MonoBehaviour
{
private Dropdown dropdown;
void Awake()
{
dropdown = GetComponent<Dropdown>();
}
public void LoadFruitOptions()
{
dropdown.ClearOptions();
var option1 = new Dropdown.OptionData("Apple");
dropdown.options.Add(option1);
var option2 = new Dropdown.OptionData("Mango");
dropdown.options.Add(option2);
dropdown.RefreshShownValue();
}
public void LoadDrinkOptions()
{
dropdown.ClearOptions();
var option1 = new Dropdown.OptionData("Tea");
dropdown.options.Add(option1);
var option2 = new Dropdown.OptionData("Coffee");
dropdown.options.Add(option2);
dropdown.RefreshShownValue();
}
}