Spawner.cs
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 | using System.Collections; using System.Collections.Generic; using UnityEngine; public class Spawner : MonoBehaviour { public GameObject Sphere; void Update() { if (Input.GetMouseButtonDown(0)) { Instantiate(Sphere, transform.position, transform.rotation); } } } |